All Classes and Interfaces

Class
Description
 
CC class stole from Dream (this is the only code i've stolen, please have mercy)
 
 
 
Utility class for managing data files
Class which stores states of plugin hooks
Class that stores all the game variables
Game Win Causes
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Provides functions to translate language keys to the language configuration.
 
 
 
 
 
Main Manhunt plugin class
 
 
 
 
 
This event is for when the game ends
This event is called when the game starts.
Basic class to store settings for Manhunt Settings are things that can be changed both in-game (the settings menu) and in the configuration
 
 
 
 
 
Exception thrown when an objective cannot be parsed.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Configuration class for scenarios.
 
 
 
 
 
 
Class for settings menu
 
 
 
 
 
 
 
Utilities that are used throughout the plugin